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Another Heavy SOB
TRUE TEA BAGGERS EoN.
411
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Posted - 2013.07.19 09:03:00 -
[1] - Quote
It's not that they shouldn't or are strictly prohibited from killing reds it's the fact that they shouldn't be the best choice for such a role. Otherwise what's the point of even having an Assault suit? |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
416
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Posted - 2013.07.19 09:38:00 -
[2] - Quote
Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view?
And until they take away your light weapon slot you'll still be able to do exactly that! You just won't be doing it with more tank than ANY other Med suit.
For fucks sake people you all act as if you've just been told they're removing your light weapon slot. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
416
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Posted - 2013.07.19 09:47:00 -
[3] - Quote
Noc Tempre wrote:Another Heavy SOB wrote:Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view?
And until they take away your light weapon slot you'll still be able to do exactly that! You just won't be doing it with more tank than ANY other Med suit. For fucks sake people you all act as if you've just been told they're removing your light weapon slot. It would be a logical next move if people still use logis over assaults no?
No not all, the next step is to give better suit bonuses to logis to encourage a support role instead of bonuses that have Slayer written all over it.
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Another Heavy SOB
TRUE TEA BAGGERS EoN.
416
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Posted - 2013.07.19 09:49:00 -
[4] - Quote
Cosgar wrote:Another Heavy SOB wrote:Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view?
And until they take away your light weapon slot you'll still be able to do exactly that! You just won't be doing it with more tank than ANY other Med suit. For fucks sake people you all act as if you've just been told they're removing your light weapon slot. I'm a Minmatar logi, I never had more tank than any other suit. Hell, I hybrid tank with ~450HP and fast regen. Everyone is so obsessed with buffer tanking that nobody knows what the hell a shield regulator does. Also, if you noticed in the dev blog, only the CaLogi and ALogi are being changed. The shield recharge delay came out of left field, but it's kind of meh since I know what a shield regulator does.
So if your chosen suit is already balanced and therefore not seeing any changes then why are you here bitching? |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
416
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Posted - 2013.07.19 10:03:00 -
[5] - Quote
Cosgar wrote:Another Heavy SOB wrote:Cosgar wrote:Another Heavy SOB wrote:Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view?
And until they take away your light weapon slot you'll still be able to do exactly that! You just won't be doing it with more tank than ANY other Med suit. For fucks sake people you all act as if you've just been told they're removing your light weapon slot. I'm a Minmatar logi, I never had more tank than any other suit. Hell, I hybrid tank with ~450HP and fast regen. Everyone is so obsessed with buffer tanking that nobody knows what the hell a shield regulator does. Also, if you noticed in the dev blog, only the CaLogi and ALogi are being changed. The shield recharge delay came out of left field, but it's kind of meh since I know what a shield regulator does. So if your chosen suit is already balanced and therefore not seeing any changes then why are you here bitching? Because people think that none of the suits (excluding CaLogi) are balanced. Check my post history, I've been defending logibros since all this drama started. Last thing I wanted to do was log in one day to find out that all my fittings are invalid because I can only use sidearms because everyone thought yellow = OP and CCP decided to give the squeaky wheel the grease.
Quite an assumption you make there. Or have you read the minds of all invested in this game?
I personally feel that with these changes Scout's are the only one's in dire need of attention. Other than that most frames/roles are pretty well balanced.
I highly doubt you will EVER see logis restricted to sidearms only. So uhh don't get your panties all wadded up just yet |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
416
|
Posted - 2013.07.19 10:13:00 -
[6] - Quote
zzZaXxx wrote:Noc Tempre wrote:Cosgar wrote:I'll let you in on a little secret: Every damn suit in this game is a slayer because it's a ****ing FPS! Logis just happen to be able to slay and carry more equipment while doing it.
But CCP is actively trying to change this. Quote:As mentioned above, these skill changes are largely to discourage assault-focused players from using the Logistics suit as their frontline choice. The question is: Is this a good design goal? Why or why not? I kind of like the idea of the bonuses that they'll give to logis that will be for equipment. I'm wary of of my Cal logi getting a bonus to just drop uplinks because then it's like oh ok I guess I'm all about drop uplinks now. I didn't choose that AT ALL but no respecs so I guess that's my focus now, even though I had NO PART in it. More distinction between assault and logi is good but they have to remember that in an FPS killing red dots is more important and game changing than supporting teammates with equipment. So if they make logis equally effective at support as assaults are at combat, then logis are second fiddles, good at a less vital role. I've only been playing for about a month and I've been very positive in the forums but these guys need to get their **** together. Turning me into a bittervet already.
Your noobness shows if you truly believe logistics are a secondary role.
Find one corporation that doesn't consider logistics (true logis) as an absolutely essential role in a PC battle. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
418
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Posted - 2013.07.19 10:32:00 -
[7] - Quote
zzZaXxx wrote:
So out of the 16 guys on your team you want 8 of them to be logis? If less, it's secondary. Give me your answer please.
EDIT: Well ok there are heavies and scouts too, so 8 logis, 8 assaults is a fallacy, but my point is...don't you want there to be more combat guys on the field than support guys? Yes. That's because the combat role is primary. Guess what that makes support?
Well no **** there's going to be more combat focused roles on the field compared to support. But that does not in ANY way take away from the importance of support roles on the field. Generally your heavies and logistics are designated for point defense while a Hacking logi rolls with the mobile assault squad.
If you ever spend time in PC battles and debating the tactics therein you will quickly see their importance.
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Another Heavy SOB
TRUE TEA BAGGERS EoN.
419
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Posted - 2013.07.19 10:42:00 -
[8] - Quote
Noc Tempre wrote:
You'd be hard pressed to find even one pure support logi in PC by request, let alone in high demand.
I'd have to disagree, I have a couple logistics in corp that on multiple occasions have proven so effective in PC battles that we've been offered millions to trade them to other corps within the alliance. They are requested by name when battles come up, simply because they are dedicated SOLELY to support.
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